@startuml
sprite $list_alt [48x48/16] {
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00006ABBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB930000
000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF4000
007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE000
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
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00DFF300AFF6007FFFFFFFFFFFFFFFFFFFFFFFF200BFF500
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00DFF3000000000000000000000000000000000000BFF500
00DFF3000430000344444444444444444444442000BFF500
00DFF3009FF5006FFFFFFFFFFFFFFFFFFFFFFFF200BFF500
00DFF300AFF6007FFFFFFFFFFFFFFFFFFFFFFFF300BFF500
00DFF3006DD3004DDDDDDDDDDDDDDDDDDDDDDDC000BFF500
00DFF3000000000000000000000000000000000000BFF500
00DFF3000000000000000000000000000000000000BFF500
00DFF3000100000011111111111111111111110000BFF500
00DFF3008FF4005FFFFFFFFFFFFFFFFFFFFFFFF100BFF500
00DFF300AFF6007FFFFFFFFFFFFFFFFFFFFFFFF300BFF500
00DFF3008FF4005FFFFFFFFFFFFFFFFFFFFFFFE100BFF500
00DFF3000000000000000000000000000000000000BFF500
00DFF3000000000000000000000000000000000000BFF500
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009FFFDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDEFFF200
002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF9000
0003DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF90000
000002333333333333333333333333333333333332000000
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}


!define FA_LIST_ALT(_alias) ENTITY(rectangle,black,list_alt,_alias,FA LIST_ALT)
!define FA_LIST_ALT(_alias, _label) ENTITY(rectangle,black,list_alt,_label, _alias,FA LIST_ALT)
!define FA_LIST_ALT(_alias, _label, _shape) ENTITY(_shape,black,list_alt,_label, _alias,FA LIST_ALT)
!define FA_LIST_ALT(_alias, _label, _shape, _color) ENTITY(_shape,_color,list_alt,_label, _alias,FA LIST_ALT)
skinparam folderBackgroundColor<<FA LIST_ALT>> White
@enduml